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(+1)

Hi, I just received a mail that said I could redeem a Steam key, through my full copy of this game, but when I enter the page it doesn't show me the same as you show in the screenshots, Have I, entered too early, or have I done something wrong? Greetings! πŸ˜‰

(+1)

Greetings, Terwilf!

May I ask, did you tie the game with your itch.io account when you purchased it? If not, then the game will not be presented in the "My Purchases" section in your itch.io account, and you might not be able to access the download page.

To solve this, you could refer to this article to retrieve the link for the download page from itch: https://itch.io/docs/buying/already-bought.

You could also search your email inbox and see if you could find the link sent by itch by the time you purchased it.

Received the "Redeem Your Steam Key" email means you are one of the key owners, I can confirm. And I have submitted sufficient Steam Keys for all the key owners. No worries.

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I got the email and there is not steam key option in my downloads (You claimed this game  Jan 10, 2023 for the promotion The Arrival of Nightwind.)

(+1)

Hi! Recevied the email means you are one of the "Download keys" owners, and you can access the game forever and its external key (Steam key). Even if you claimed the game in a 100% off sale in The Arrival of Nightwind. As stated in this article: https://itch.io/docs/creators/download-keys

I suggest you refer to this page to generate a new link for the download page: https://itch.io/docs/buying/already-bought

The "Claim Steam key" button should be right below the download section.

(+1)

Yes but I don't have such button

(+1)

No worries, I am contacting itch.io support and reporting this issue. I will let you know once there are any updates. 

(+2)

I guess it's some kind of confusion, if I own the full version, I did get the mail announcing the Steam key, but I got the game in "The Arrival of Nightwind" promotion.

(+1)

Of course, I have always used the same account, so the game is linked to my profile.

(+1)

Indeed, this is a very odd issue.

Because per itch.io rules, download key owners also have access to the external key (Steam Key), they stated clearly here: https://itch.io/docs/creators/download-keys

You claimed the game from "The Arrival of Nightwind" promotion, it has tied to your account and given you permanent access, as well as giving you the "Key Owner" status, you should be able to access the external key.

I checked that I have supplied enough Steam Keys, or else there will be a "There are no keys available at this time, try again later" message on the download page instead of showing nothing.

Nevertheless, I already contacted itch.io support days ago, hopefully, I can get a reply soon and solve this issue.

(+1)

By the way, have you connected your itch.io account with your Steam account?

It says "A Steam account is necessary to claim Steam keys from your purchases where available." So it might be worth a try.

I claimed the game in the same giveaway and had already made an itch.io account prior to that, and had linked my Steam account with it, and I do not see a button for the Steam key. I've heard itch has issues with Steam keys in general, especially with pages that didn't have Steam keys before...good luck with the support, anyway!

(+1)

The truth is that I was unaware of this feature, but I just linked it and it hasn't changed anything, however, I don't think it's fair to give you so much work, just for a key, for my part, I don't find a real difference between playing it here or on Steam. Although I will of course report back if this situation is resolved, best regards! πŸ˜‰

Thank-you Griffin Cyan, I'm sure it is a beautiful story - though I have only read the demo version.

I did find it physically difficult to turn the pages, and anyone with reduced hand movements would struggle more.  I also struggled and gave up with the cake making, and the massaging.  Some of the buttons on the bath scene also seemed not to work.  It is a great pity that the unique way you make the story interesting and interactive, did seem to present some accessibility issues.

Hi jeanpierre71, thanks a ton for your valuable feedback, and I apologize for the issue you encountered and the late response.

Apart from maintaining the project, I still have two part-time jobs, up till recently when the game was about to be released on Steam, I could squeeze in a little bit more time to attend it.

The dorayaki-making mini-game has been fixed in the latest version (Version 1.1.0). The process is more responsive and intuitive now. 

For the accessibility issue, I fully agree that it is a vital part, and I have planned to add an accessibility section in the settings in the next update.

Additionally, due to engine limitations, the game is best played with the mouse and is not optimized for playing with trackpad/touchpad. I will find a solution to improve the way the game handles input.

Again, I really appreciate your feedback!

Hi Griffin Cyan,

Thank-you for your reply.  Best of luck for the launch of your beautiful storybook on steam.

Hello, I just bought your game and I seem to have a problem. How do you click on the different tabs of the main menu ? I use the touchpad of my computer but even with a double click, it won't detect it. Is there something I'm missing ? I really want to play this game πŸ˜’

Edit : I found a solution, I used an app to act as my computer mouse and it detects when I click an item. The game still doesn't detect it when I click using my touchpad. When I try to click, the tab I just clicked turns darker but it doesn't launch any animation/new page. I can still play the game using my phone as a mouse tough. I'm happy I get to try your game, it looks really cute and sweet.

Hi Ad4am106, thank you so much for letting me know about the issue.

It appears that the game engine is not detecting touchpad clicks as valid gesture inputs, and I have fixed it now. An updated version is on the way.

Your solution is brilliant. At the moment, you could also try trackpad mechanical clicks. I tested it on my Windows PC with the current version of the game, and the clicks was detected correctly. I will further improve trackpad support. Please accept my sincere apology for the inconvenience you have experienced.

And I am so grateful for your kind words, it's my privilege to have the chance to show you my work. I hope this small story will give you strength.

That was a really sweet, heart-warming game. It seemed very polished. I enjoyed massaging Gray and seeing all of character's cute expressions. Made me smile. Thank you.

What are the unlockables?

I am so glad that you enjoyed my work. Thank you! Klio. You are the best!

The massage scene was inspired by my boyfriend's bad back. He gets lumbar pain very often, upon massaging him, he makes funny noises ☺️

As for the unlockable, I am planning to add an extra section, containing lores, concept arts, and other fun stuff. The story is set in a fictional town called Windreach, in a nation called Beur. It would be fun to extend this world.

I am very sorry for the late reply. Because currently, I am still having a full-time job. I will try my best to keep polishing the game, and your kind words give me strength.

No need to apologise. The game feels complete as it is and any extras would be icing on the cake. Finn and Gray are an adorable couple. Looking forward to an update, maybe where they get married?

Thank you for understanding πŸ₯° I too have many thoughts on their wedding.

I think Finn and Gray kept it very simple, with only family and a few friends invited. They registered for marriage at the town's municipal office, witnessed by Sayuri and Nathan. Then spent the rest of the day on Windway Bay, where they first met. (As seen on the first page of Chapter 2: Momo and Friends)

Windway Bay is an important landmark in the story, and indeed worth a lot of exploring. 

I am getting good vibes from Finn and Gray, they are my relationship goals! Do you have any plans for the series in the future?

I feel you hehehehe! And indeed, there are more coming soon!

  • Special Chapters: Several special chapters will add to expand the story.
  • Extra: There will also be an Extra section containing lore, concept arts, and other goodies, unlockable upon finishing all the chapters.
  • Achievements: These are unlockables hidden inside some story pages. It's great for completionists.

Apart from adding content to the game, the webcomics of Omurice Next Time are also in the process of making. I will regularly publish them on social media and blogs. So please stay tuned!